June 4, 2015 at 10:51 am #2312
I don’t know how hard it would be, but could you make it so that when you hit ‘stop’ in the UI all the motors and all the sparkles stop and all outputs go to zero?
🙂June 8, 2015 at 10:16 pm #2327JosephKeymaster
Yes, this is a good idea. Perhaps there needs to be a little intelligence (i.e. if the program doesn’t contain a Sparkle block, don’t assume there is one connected to D).
Motors are easy though!
JosephJuly 5, 2015 at 4:16 pm #2474
Hey – thanks for sorting the motor outputs in the latest update.
Can you look at stopping all the sparkles too? Its a royal pain having to unsnap the program, snap in an “all sparkles to black”, run THAT, then unsnap it and then finally snap back the original program! 🙂
Many thanks!July 5, 2015 at 5:06 pm #2479JosephKeymaster
No problem 🙂
The Sparkle reset is a little more complicated as data has to be sent out to turn the Sparkles off (and you might have something else connected). I will hopefully be able to do this at some point though.
JosephJuly 5, 2015 at 10:09 pm #2494
Brilliant! Thank you!
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