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Viewing 15 posts - 46 through 60 (of 70 total)
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  • in reply to: Change what the Stop button does #2485
    Simon
    Moderator

    Thanks very much -)

    Is the sparkles a big job or are you just mulling the philosophy? 🙂

    Simon

    in reply to: ScratchCrumble testing release #2473
    Simon
    Moderator

    PS broadcast GetVersion will create a Version sensor value

    in reply to: ScratchCrumble testing release #2472
    Simon
    Moderator

    Sorry – posts crossed – I meant drkepmton to post 🙂
    But I can look at your issues as well Mike 🙂

    Simon

    in reply to: ScratchCrumble testing release #2468
    Simon
    Moderator

    Sounds a bit like the python prog is sending data too fast for Scratch to keep up

    Can you send me a copy of the script your running please

    Simon

    in reply to: ScratchCrumble testing release #2464
    Simon
    Moderator

    Try the latest release – I’ve had it running overnight without failure – lets see what happens at your end

    ScratchCrumbleDev

    in reply to: ScratchCrumble testing release #2460
    Simon
    Moderator

    Sorry no (Home DIY took over my life for a week)
    I’ll see waht I can dtermine over the weekend (and add some more features if I can)

    Smon

    in reply to: ScratchCrumble -> NativeCrumble #2440
    Simon
    Moderator

    1st public release of SCConvertor

    Just try it out with a simple scratch script

    BlinkA

    and see if it produces a .crm file that you can open in Crumble

    Simon

    • This reply was modified 6 years, 5 months ago by Simon.
    in reply to: ScratchCrumble -> NativeCrumble #2429
    Simon
    Moderator

    I’ve got the basics working 🙂

    Scratch script converted to native Crumble code

    Simon

    • This reply was modified 6 years, 5 months ago by Simon.
    in reply to: ScratchCrumble testing release #2426
    Simon
    Moderator

    I left mine running overnight and it crashed at sometime as well running a different script (BTW D doesn’t work properly in current version)
    I changed to using HI / LO for current Crumble syntax compatibility .

    in reply to: ScratchCrumble testing release #2423
    Simon
    Moderator

    Do you have a copy of the Scratch script you were running at the time please?

    Simon

    in reply to: ScratchCrumble testing release #2419
    Simon
    Moderator

    Digital inputs now available as sensor values – re-download the updated handler
    ScratchCrumbleDev.exe
    Simon

    • This reply was modified 6 years, 5 months ago by Simon.
    in reply to: ScratchCrumble testing release #2417
    Simon
    Moderator

    Should be available later on tonight 🙂
    Inputs

    in reply to: ScratchCrumble testing release #2412
    Simon
    Moderator

    Scratch controls the Crumble by sending commands over the USB one at a time – so no Crumble program is created.

    the plan is to eventually compile the Scratch program into a Crumble program (as long as the Scratch program doesn’t use features that the Crumble doesn’t understand of course)

    It already does motors – I jsut forget to say 🙂

    Motor syntax

    in reply to: Random number generator #2408
    Simon
    Moderator

    New Scratch sub-forum with pre-release ScratchCrumble 🙂

    Scratch subforum

    in reply to: Random number generator #2359
    Simon
    Moderator

    Hi – I’ll be the one doing the Scratch interface.
    Traditionally with the Arduino for instance, you can code it its native language which it retains when unplugged or you can get it to run as a serial command device programmed in a non-native language which won’t work when its un-plugged.

    Initially, thats what I’ll get going on the Crumble.

    However, I’ve already got a Scratch code -> Crumble code compiler (its just handles outputs on/off at moment) so that’s one method of getting code to work un-plugged.

    The other approach is the way MBlock have done it with their Arduinio approach but at the moment their code hasn’t been open-sourced (although they’ve promised to do this)

    Simon

Viewing 15 posts - 46 through 60 (of 70 total)