For those of you that don’t know, the European Code Week (EU Code Week) is a grass-roots initiative set up in 2013 by the Young Advisors for Digital Agenda Europe. The Code Week aims to get as many people as possible, from across Europe and the World, to take part in exciting Computer Science activities. It has been growing in success, with nearly 1 million participants from across 50 countries taking part in 2016.
The Code Week kickstart event took place at UCL’s BaseKX, Camden – a modern building, designed to provide a space for business start-ups to establish themselves. We were amongst about 15 different companies, including Lego education, Discovery Espresso and Ohbot.
The morning started with a few guest speakers, discussing topics ranging from the history of coding, to the development of BaseKX. After a break, the various groups of children found their workshops, and the coding began. We had two different workshops running – one table of 10 children were working on line-drawing buggies, while the other table had a range of activities: our new countdown clock; a probability spinner; a reaction timer; and two matrix Sparkle displays. Each workshop ran for 40 minutes, and there were two more after lunch, so, all together, we got to work with around 60 children from 6 different schools.
We love doing events like these, as they allow us to see the impact and enjoyment that the Crumble can have/cause. Without this, it’s really hard to judge what’s happening on the ‘front line’, unless we are given explicit feedback. It also gives us a great opportunity to see if our new ideas and projects are worthwhile, and whether they pass judgement from your average primary school child. At each of our workshop sessions there was a real sense of excitement and a buzz in the atmosphere. The children were always focused on their task and they were all desperate to reach the end-goal of their challenge.
When children are new to the Crumble they are great at finding bugs. We were trialling our latest Crumble software update and, sure enough, our first group discovered a bug! This is great because it allows us to fix these issues, before the software becomes public. These events also provide a good platform to test new workshop resources – all of our worksheets were new, along with two new products. As with anything new, there were a couple of teething issues, but this event allowed us to refine our workshop material and make it even better.
Not only do these events provide us with a platform to let schools know about the Crumble, they provide us with a great opportunity to better ourselves – and for that we are thankful.
The icing on the cake was being voted the favourite workshop by two separate schools. That’s not bad considering we only worked with six schools and had some high-quality competition!
Read more about Code Week 2017 news and events here.